Deep dive into bits, bytes, shorts, ints, longs, signed, and unsigned with Java
On the Pi4J discussion list, someone recently asked what the best and easiest way is in Java to convert a byte value. In Java, there is no …

Frank Delporte is a Java Champion, Java Developer, Senior Technical Writer at Azul, Blogger, Author of "Java Programming for Raspberry Pi - A Hands-On Guide to Electronics and IoT Projects", and Open-Source Contributor for Pi4J, Lottie4J, Sheetmusic4J and MelodyMatrix. Frank writes and talks about Java in business production environments, but also in places people don’t always expect it, on the Raspberry Pi, driving GPIO pins, rendering JavaFX UIs, and running on RISC-V single-board computers.
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Frank Delporte
8,471 viewsOn the Pi4J discussion list, someone recently asked what the best and easiest way is in Java to convert a byte value. In Java, there is no …

Azul Zing Builds of OpenJDK, the optimized Java runtime within Azul Platform Prime, has reached the release of the 24.08 Stable Release …

Three years after Log4Shell caused a significant security issue, we still struggle with insecure dependencies and injection problems...

Frank Delporte
5,310 viewsHere is the overview of the JavaFX LinksOfTheMonth of September 2024, published on jfx-central.com during this month.

Frank Delporte
8,637 viewsAzul is your one-stop partner for all questions related to using Java, from edge devices over client applications to cloud services.

OpenJDK (Java) 23 is (almost) here! This version introduces three new features to the language and runtime and many bug fixes, small …

Frank Delporte
8,299 viewsJava is the environment that offers the highest developer productivity thanks to its many amazing tools, evolutions, and community.

Frank Delporte
5,243 viewsHere is the overview of the JavaFX LinksOfTheMonth of August 2024, published on jfx-central.com during this month.

Frank Delporte
7,876 viewsSince the April release of Azul Zulu Builds of OpenJDK, packages with JavaFX support for ARM 64-bit systems have been available.

Frank Delporte
6,019 viewsAn experiment showing that you can add roughly 10 times more objects to the Canvas before the framerate drops compared to the number of …