Foojay Podcast #25: Game Development with Java, JavaFX, FXGL
Let's learn from the experts why Java and JavaFX should be on your game-development-language-list and how to get started!
Welcome to Chengen Zhao, Slava and Trisha Gee, who published their first article on foojay.io this week.
Let's learn from the experts why Java and JavaFX should be on your game-development-language-list and how to get started!
Two decades ago we worked on properties in Java. Lombok filled in that gap. Manifold aims to solve this same problem. Is it ready?
Learn about a few notable features that stand out in the upcoming Java 21, in an overview of their functionalities and potential use cases.
Sometimes time spent reinventing the wheel results in a revolutionary new rolling device. But sometimes not!
We are excited to share that Foojay is growing and offering additional resources to bring the OpenJDK community together on a global scale.
Trisha summarizes the advantages of trunk-based development (as opposed to branch-based development) in this article.