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6. Enum and Switch

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Tips!

In the previous example, we used an integer value to define testValue. But if we know that only a limited set of possibilities should be used, defining an "enum" with the available choices is a better option.

Enums are, by convention, typed in uppercase.


Change the value in line 4 to check the output, for instance when running with TYPE_2 and TYPE_4:

$ java EnumSwitch.java
Do something specific for Type 2

$ java EnumSwitch.java
No action defined for this type: TYPE_4

Instead of if/then/else we are now using switch/case/default, resulting in more readable code. This is also easier to use and maintain as we know exactly which are the possible values.

Don't forget to add the break; lines in each case. Try removing them and re-running the example.

$ java EnumSwitch.java
Do something specific for Type 2
Do something specific for Type 3
No action defined for this type: TYPE_2

That does not what we wanted to achieve! All the cases after the valid one are returned now... That's also the reason we don't need to add a break in the default block, as this is the last one anyhow.

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