Senior Lecturer in Game Development at the University of Brighton. Author of #FXGL game engine. #Java #JavaFX #Kotlin open sourcerer. PhD in Computer Science.
In a previous post, Getting Started with FXGL Game Development, we already have taken a look at the FXGL game development framework developed by Almas Baimagambetov.
But, this game engine can also be used for other use cases. In this post, we will be building a system monitoring dashboard, which can run on a Raspberry Pi.
The dashboard can be used to keep an eye on any device that can report its state to a queue. And, for me personally, it finally solves the problem of finding the IP addresses of all my Raspberry Pi’s when my router decided to shuffle them.
FXGL is a JavaFX Game Library Engine for Java and Kotlin, created by Almas Baimagambetov.
In this article, you’ll read what FXGL is, what it is good for, what its dependencies are, as well as a complete scenario with a video and code snippets to set up your first FXGL scenario from scratch.