In this part of the series, you’ll get a chance to use some math and trig skills to determine how to position parts of the hour hand.
After learning how to convert the math to usable functions, you get a chance to see JavaFX’s FXML annotations to reference nodes on the scene graph.
Lastly, you’re able to see animations of the hour hand move about the clock face.C. Dea
Welcome to Creating a JavaFX World Clock from Scratch (Part 1)! In this series of blog entries I would like to show you how I created a “sci-fi” looking world clock that happens to be a cross-platform Java desktop application.
Here I will explain my thought process, development workflow, and of course JavaFX code details. Since it’s still in the early stages, you can tune in by commenting or joining foojay’s Slack channel at foojay.slack.com , where I and others (Java experts & friends of OpenJDK/OpenJFX) can offer advice.C. Dea
This article is for the beginner who wants to get started developing JavaFX applications using IntelliJ IDE.
While this article may seem elementary for some, I believe it can help newcomers to the JavaFX platform avoid some pitfalls and really hit the ground running.C. Dea
Learn how to use a popular distribution from Azul to build a JavaFX HelloWorld Application in 60 seconds!
I’m not sure if you’ll taken more than 60 seconds to complete the steps, but assuming your environment is setup and the JDK 11+ and JavaFX is installed you should be able to cut and paste the code in seconds.C. Dea