Project Panama13 articles
Every conference has several talks about these technologies, and on Foojay, you can find multiple posts about it. Let’s take a look at it from the Java point of view.
Java 21 is Available Today, And It’s Quite the Update
Today’s the first day of Java 21’s availability! It’s been six months since Java 20 was released, so it’s time for another fresh wave of Java features.
It’s Java 20 Release Day! Here’s What’s New
In this article, we will take you on a tour through all JEPs that come with this release and give you a brief introduction of each one of them.
Foojay Podcast #5: OpenJDK 19 Discussion Panel
It’s September 20th, OpenJDK 19 has been released. In this podcast, we discuss the new features and the changes that this release brings.
Building Project Panama’s jextract tool by yourself
Learn about jextract, which can generate Java binding code that represents native functions or variables (symbols) from C libraries.
Java Panama Polyglot (Rust) Part 4
By exposing native Rust functions, you can be easily accessed using Project Panama’s Foreign Function Access APIs.
Java Panama Polyglot (Python/Tensorflow) Part 3
How can you, as a Java developer, execute Python script code and access 3rd party Python libraries such as Tensorflow?
Java Panama Polyglot (Swift) Part 2
Hello and welcome back to the Java Panama Polyglot series where we will be presenting quick tutorials or recipes on how to access native libraries written in other languages. In Part 1 you got a chance to learn about how to use …
Java Panama Polyglot (C++) Part 1
Java Panama Polyglot series: quick tutorials or recipes on how to access native libraries written in other languages!
Project Panama for Newbies (Part 4)
imagine C code capable of performing a computation and after its completion the C code will notify Java code to perform updates to JavaFX UI components.
Project Panama for Newbies (Part 3)
We are going to dig a little deeper in our exploration of Project Panama and how to talk to third party libraries such as SDL & OpenGL.
With the skills you’ve learned from Part 1 and Part 2, you should be able to call most of the common function signatures in many libraries out in the wild.