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[email protected]Gail Anderson
AuthorGail is a Java Champion and Oracle Groundbreaker Ambassador. She is Director of Research and founding member of the Anderson Software Group, a leading provider of training courses in Java,...
Learn MoreGail Anderson
AuthorGail is a Java Champion and Oracle Groundbreaker Ambassador. She is Director of Research and founding member of the Anderson Software Group, a leading provider of training courses in Java,...
Learn MoreGail Anderson
AuthorGail is a Java Champion and Oracle Groundbreaker Ambassador. She is Director of Research and founding member of the Anderson Software Group, a leading provider of training courses in Java,...
Learn MoreRecent comments
Gail Anderson
How to Create Mobile Apps...Hi Siegfried, Thanks for the comment and questions. Your questions sent me checking with those...
Gail Anderson
How to Create Mobile Apps...Hi Nikolay, Everything is free to test out. Gluon Mobile (nicely skinned mobile controls) will...
Gail Anderson
How to Create Mobile Apps...Hi Carl, I used: <a href="https://appicon.co/" rel="nofollow ugc">https://appicon.co/</a> -- generates a set of icons from...
Almas Baimagambetov
How to Create Mobile Apps...Awesome stuff! Great use of `AccelerometerService` API to showcase what JavaFX can do on mobile.
All 0 Likes
Foojay Podcast #9: The State of JavaFX Framework, Libraries, and Projects
Let's talk about the JavaFX framework itself, but also about the libraries and applications that are built with it.
Let’s turn to JavaFX charts, showing how to customize charts with orientation and colors and how to add nodes to the chart scene graph!
Continue with Part 4, where we’ll look at how we get our words and how we determine if a submitted word is valid!
The JavaFX controller code maintains game state and responds to user input with appropriate updates to the UI.
Learn specialized JavaFX Labels and Buttons, pseudo-classes for CSS styling, and third-party font libraries and customizing Scene Builder!
Learn about the main UI layout of a cool JavaFX game using Scene Builder, TilePane, FlowPane, controller code, iOS and Android settings!
In Part 1, we introduced a mobile app game, TiltMaze, written completely in JavaFX, which you can download from either the Apple App Store or Google Play and install it on your mobile device or tablet.
In Part 2, we showed you how to work with Gluon and GraalVM to build native images that execute on either Apple or Android mobile devices and tablets.
In this article, we’ll discuss how to upload your application to the respective mobile app stores so the world can install your application on their devices.
In Part 1, we introduced a mobile app game, TiltMaze, written completely in JavaFX, which you can download from either the Apple App Store or Google Play and install it on your mobile device or tablet.
In this article, we’ll discuss the technologies we use with JavaFX to build the JVM byte code version as well as native images that target iOS and Android devices.
In this three-part series, I’ll show how to use JavaFX for mobile app development: JavaFX looks great and runs on both mobile platforms.
You use the same JavaFX code targeting Google Play and Apple App stores. Performance is excellent and startup time is fast with native images.
You use Java 11+ and the latest JavaFX.
Our game is TiltMaze Labyrinth!
So happy to see @OpenJDK uses #SonarCloud to guarantee High #CodeQuality for @java #Java25 @SonarSource
https://bugs.openjdk.org/browse/JDK-8357798
The hottest #Java unconference in the world is coming back 27-31 July 2026 (starting evening of 26th). Deep discussions about Java and life. We are making some seats available using a lottery system. Draw will be on Friday the 20th Feb. Sign up here: https://www.jcrete.org/lottery
Confession: I usually lose the Flow switching between Quality Gates and Code 📉😅
But I connected @claudeai + #SonarQube via #MCP
Verify & Fix vulnerabilities without touching the mouse.
Zero context switching. Pure flow. 🚀
https://foojay.io/today/claude-code-sonarqube-mcp/
#Java #AI @foojayio
All 17 Comments
Gail Anderson
• 4 years agoHi Siegfried, Thanks for the comment and questions. Your questions sent me checking with those more involved in the Android-specific...
Gail Anderson
• 4 years agoHi Nikolay, Everything is free to test out. Gluon Mobile (nicely skinned mobile controls) will require a license to get...
Gail Anderson
• 5 years agoHi Carl, I used: <a href="https://appicon.co/" rel="nofollow ugc">https://appicon.co/</a> -- generates a set of icons from a single 1024 x 1024...
Almas Baimagambetov
• 5 years agoAwesome stuff! Great use of `AccelerometerService` API to showcase what JavaFX can do on mobile.