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Foojay Podcast #25: Game Development with Java, JavaFX, and FXGL

  • June 19, 2023
  • 6952 Unique Views
  • < 1 min read
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Java and JavaFX are probably not the first options you consider if you want to create a game application.

But the FXGL library allows you to do precisely that! Create games that run on all platforms with the same codebase as we are used to with Java.

And even without an extra library, the JavaFX Components and Canvas provide many animation and gaming possibilities.

Let's learn from experts why Java should be on your game-development-language-list!

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Guests

Content

Foojay Podcast #9: The State of JavaFX Framework, Libraries, and Projects

Let’s talk about the JavaFX framework itself, but also about the libraries and applications that are built with it.

Book review: “Learn JavaFX Game and App Development with FXGL 17”

Review of new book on FXGL, providing an impressive list of components with methods to override and build the exact functionality your game requires.

Porting an Existing JavaFX App to iOS

Sometimes there are JavaFX apps that I would also like to use on my iPhone but I wrote them for the desktop and it’s always the question how to do that?

Building JavaFX with Gradle

I decided to create two Gradle build scripts that apply to modular and non-modular Java projects. Take a look — what do you think?

JavaFX application created using IntelliJ
Beginning JavaFX Applications with IntelliJ IDE

This article is for the beginner who wants to get started developing JavaFX applications using IntelliJ IDE.

While this article may seem elementary for some, I believe it can help newcomers to the JavaFX platform avoid some pitfalls and really hit the ground running.

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